
#include "GL/gl.h"

void draw_infaxes()
{
	glColor4f(0,0,0,0.5);
	glBegin(GL_LINES);
		glVertex3f(10,0,0);
		glVertex3f(-10,0,0);
		glVertex3f(0,10,0);
		glVertex3f(0,-10,0);
		glVertex3f(0,0,10);
		glVertex3f(0,0,-10);
	glEnd();
}
